LepreCon 44 Game Room

LepreCon 2018 is devoting 20% of our total Function Space to Gaming.
We COULD double that if demand is high enough.

“Go Ahead Make OUR Weekend Day”, give us a reason to double the Gaming!

Following is not a definitive list but merely an abbreviated schedule,
updates will be made periodically, so keep watching our site.
Some of the Tabletop Games which are planned for the Gaming Room include the Following:

LEPRECON GAMING VOLUNTEER FORM

 

Friday Night:


GM: Marc Allen Conley: 6pm to 12 Midnight: “Brocken Horizons”; using pre-

generated characters; available as a Drop-in/Drop-out Game, for 3-12 Players

Rated T for Teens

He will be running a home brew BESM campaign where a selection of anime worlds have been pulled together, forcing several versions of Tokyo to inhabit the same space. The resulting chaos and conflict saw the fall of many well-known heroes and villains, but new threats rise from the rubble and new heroes must rise to meet them, and behind it all something is pulling the strings. Do you have what it takes to restore order and mend the Broken Horizons?

Captain Hedges will be running his late-night Gaming, known as

“Dawn of the Dice Gaming Lounge”

GM: Captain Hedges: 12 midnight to 6am Saturday, “Middle Earth Adventures for D&D 5th Ed.”, for 4 to 12 players

Saturday Morning Cartoons as RPG: Uses Actual Superhero Cartoons and turns them into an RPG

Our Saturday Morning Gaming Track is geared toward more Family orientated Gaming FUN, Rated E for EVERYONE

GM: Tony Padegimas: 9am to 12noon: “Go Action Fun Time”, for up to 5 Players

Play as Teenage super hero time travelers.

GM: Captain Hedges: 9am to 12noon: Scooby Doo VS Cthulhu, for 5 players. You get to play as Mystery Inc., members of the Scooby Gang; Chose Fred, Daphne, Velma, Shaggy, and of course Scooby Doo! Take your characters into an all new mystery. Do you have what it takes to solve the mystery?

GM: Shawn Tyra: 10am to 12 noon: “Ticket to Ride” for 2-5 Players Rated E for EVERYONE

With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. "The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."

Some quick 1 hr. games planned include:

GM: Jason Youngdale: 10am-11am: Kingdomino for 2-4 Players Rated E for EVERYONE

Dominoes with a kingdom building twist. Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play.

In Kingdomino, you are a Lord seeking new lands in which to expand your kingdom. You must explore all the lands, wheat fields, lakes, and mountains in order to spot the best plots. But be careful as some other Lords also covet these lands...

GM: Jason Youngdale: 11am-12pm: Boss Monster for 2-4 Players Rated E for EVERYONE

Inspired by a love of classic video games, Boss Monster: The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side- scrolling dungeon. Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon. The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated — but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon.

GM: Jason Youngdale: 12pm-1pm: Dice Heist for 2-4 Players Rated T for Teens Daring art heists with a roll of the dice! Take on the role of an international thief in Dice Heist and attempt a series of daring heists to steal the most valuable artifacts, gems, and paintings from four of the world's most famous museums. Recruit sidekicks to help you or go it alone. Will you beat the security systems at the Louvre in Paris and make your escape with the Mona Lisa, or will one of the other thieves get there first? Whoever can impress his fellow criminals with the most valuable collection of stolen goods wins

GM: Jason Youngdale: 1pm-2pm: Pick a Game for 2-4 Players

GM: Harlan Sparer 12pm-3pm: Tabletop Firefly the Game, for 1-5 players Rated T for Teens

In Firefly: The Game – based on the popular Firefly television series created by Joss Whedon – players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.

GM: Marc Allen Conley; 12pm to 6pm: “Brocken Horizons”; using pre-generated characters; available as a Drop-in/Drop-out Game, for 3-12 Players Rated T for Teens

He will be running a home brew BESM campaign where a selection of anime worlds

have been pulled together, forcing several versions of Tokyo to inhabit the same space. The resulting chaos and conflict saw the fall of many well-known heroes and villains, but new threats rise from the rubble and new heroes must rise to meet them, and behind it all something is pulling the strings. Do you have what it takes to restore order and mend the Broken Horizons?

Open Gaming 1pm to 6pm

Saturday Night:


GM: Tony Padegimas: 6pm to 9pm: “Go Action Fun Time”, for 4 to 8 Players; Rated M for Mature

Play as Teenage super hero time travelers.

GM: Robert Wallack: 6pm to 9pm; “Call of Cthulhu”; up to 8 players; Rated T for Teens

GM: Captain Hedges: 6 pm to 12 am (midnight): “Cthulhu down through the Ages”; Drop in/Drop Out, 6 scenarios running 60-90 minutes; Rated T for Teens Captain Hedges, Federation Temporal Time Enforcement Officer, and the Crew of the USS Urland, NCC 2011-H, have noticed a fluctuation in the Time/Space Continuum associate with Cthulhu Mythos. They have decided to begin battling Cthulhu down through the ages. Their investigation begins in 1939, in Earth’s 20th Century, with Cthulhu Achtung.

GM: Robert Wallack: 9:30pm to 12 midnight; “Call of Cthulhu”; up to 8 players Rated T for Teens

“Dawn of the Dice Gaming Lounge”

GM: Robert Wallack: 12:30 am (midnight) to 3 am; “Call of Cthulhu”; up to 8 players; Rated M for Mature

GM: Captain Hedges: 12 midnight to 6am (Sunday): “Cthulhu down through the Ages”; Drop in/Drop Out, 6 scenarios running 60-90 minutes; Rated M for Mature Captain Hedges, Federation Temporal Time Enforcement Officer, and the Crew of the USS Urland, NCC 2011-H, have noticed a fluctuation in the Time/Space Continuum associate with Cthulhu Mythos. They have decided to begin battling Cthulhu down through the ages. Their investigation begins in 1939, in Earth’s 20th Century, with Cthulhu Achtung.

 

Sunday:


GM: Tony Padegimas: 9 AM to 12 Noon: “Go Action Fun Time”, for 4 to 8 Players

Play as Teenage super hero time travelers.

Some quick 1 hr. games planned include:

GM: Jason Youngdale: 10am-11am: Kingdomino for 2-4 Players Rated E for Everyone

Dominoes with a kingdom building twist. Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play.

In Kingdomino, you are a Lord seeking new lands in which to expand your kingdom. You must explore all the lands, wheat fields, lakes, and mountains in order to spot the best plots. But be careful as some other Lords also covet these lands...

GM: Jason Youngdale: 11am-12pm: Boss Monster for 2-4 Players Rated T for Teens

Inspired by a love of classic video games, Boss Monster: The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side- scrolling dungeon. Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon. The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated — but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon.

GM: Jason Youngdale: 12pm-1pm: Dice Heist for 2-4 Players Rated T for Teens Daring art heists with a roll of the dice! Take on the role of an international thief in Dice Heist and attempt a series of daring heists to steal the most valuable artifacts, gems, and paintings from four of the world's most famous museums. Recruit sidekicks to help you or go it alone. Will you beat the security systems at the Louvre in Paris and make your escape with the Mona Lisa, or will one of the other thieves get there first? Whoever can impress his fellow criminals with the most valuable collection of stolen goods wins

GM: Jason Youngdale: 1pm-2pm: Pick a Game for 2-4 Players

GM: Harlan Sparer 12pm-3pm: Tabletop Firefly the Game, for 1-5 Players

Rated T for Teens

GM: Marc Allen Conley; 12pm to 3pm: “Brocken Horizons”; using pre-generated characters; available as a Drop-in/Drop-out Game, for 3-12 Players Rated T for Teens

He will be running a home brew BESM campaign where a selection of anime worlds have been pulled together, forcing several versions of Tokyo to inhabit the same

space. The resulting chaos and conflict saw the fall of many well-known heroes and villains, but new threats rise from the rubble and new heroes must rise to meet them, and behind it all something is pulling the strings. Do you have what it takes to restore order and mend the Broken Horizons?

Keep checking this site for updates as more Games will be put on the schedule over the coming weeks.

Lep44GMBios

 

 

 

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